Week 3: Implemented UI for Pause, Main Menu, Character Info.
Rawa Rontek » Devlog
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We just Implemented UI for Gameplay and also for Main menu:
Gameplay UI
We implement UI layout for Gameplay and combat, as we see the UI shows the status of the Character we play. The UI Shows the Health and Character's Stamine.
In The Blue Panel will become UI for usable Items.
Pause UI
We Implement Pause UI. The UI function is to Pause, Restart or Quit the Game. We are not yet implementing Setting in Pause because We are focusing in Gameplay first.
Dialogue UI
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Rawa Rontek
Journey of A man finding a stolen heirloom weapon.
Status | Released |
Authors | AuraMinusSoft, yoyo404, Muhammad_afrizal_yusuf, cicilia_agustine, asnanur |
Genre | Action |
Tags | 3D, Dungeon Crawler, Horror, Magic |
More posts
- Week 7: Epilogue Cutscene and SFX, BGMJun 20, 2024
- Week 6: Finished gameplay and cutscene. Also improving more on gameplay.Jun 20, 2024
- Week 4 And 5: Enemy HP Bar, Enemy Spawn System, Healing System, And Next Level P...Jun 05, 2024
- Week 2: Enemy ImplementationMay 09, 2024
- Week 1: 3C ImplementationMay 04, 2024
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